'This provocative, cutting-edge anthology addresses the challenges of curating, presenting, and preserving new media art - artworks that use digital technologies as a medium and emphasize process over object. As an art form that is inherently time-based, dynamic, interactive, collaborative, customizable, and variable, new media art resists 'objectification'. It boldly challenges the traditional art world's customary methods of presentation and documentation as well as its approach to collection and preservation.' (Back cover, 'New Media in the White Cube and Beyond: Curatorial Models for Digital Art')
Authors' biographies are provided in the book.
Access level

Onsite

Location code
REF.PAC3
Language

English

Publication/Creation date

2008

No of pages

273

ISBN / ISSN

9780520255975

No of copies

1

Content type

anthology

Chapter headings

Positioning New Media Art and Curatorial Models

New Media Art and the Gallery in the Digital Age - Charlie GERE

Immateriality and Its Discontents: An Overview of Main Models and Issues for Curating New Media - Sarah COOK

Interfacing New Media

Challenges for a Ubiquitous Museum: From the White Cube to the Black Box and Beyond - Christiane PAUL

Curating Net Art: A Field Guide - Steve DIETZ

From Object to Process and System

Distributed Curating and Immateriality - Joasia KRYSA

Death by Wall Label - Jon IPPOLITO

Autonomous Cultural Zones

Participation, Flow, and the Redistribution of Authorship: The Challenges of Collaborative Exchange and New Media Curatorial Practice - Sara DIAMOND

Reconfiguring Curation: Noninstitutional New Media Curating and the Politics of Cultural Production - Patrick LICHTY

Case Studies

Serious Games - Beryl GRAHAM

(re)distributions: PDA, Information Appliance, and Nomadic Arts as Cultural Intervention - Patrick LICHTY

Seeing Double: Emulation in Theory and Practice - Caitlin JONES, Carol STRINGARI

Games: Computerspiele von KünstlerInnen (Games: Computer Games by Artists) - Tilman BAUMGARTEL, Hans D. CHRIST, Iris DRESSLER

New Media in the White Cube and Beyond: Curatorial Models for Digital Art
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New Media in the White Cube and Beyond: Curatorial Models for Digital Art